Escape from Plant Five is science fiction themed VR carnival game playable on the HTC Vive.
Greg and I created this game over a three-day weekend, largely to get a better sense of how developing a room-scale VR experience for the Vive differed from screen-based projects we more commonly make.
CREDITS + TOOLS
- Greg did all the coding. The project is built in Unity and written in C#. He used the Newton VR library to quickly set up interactions between the Vive controllers and Unity's physics engine.
- I did the 3D artwork. The models were created in Blender, and most of the textures were created in Substance Painter.
- The music is Bach's "Little Fugue," rearranged in Garage Band. Most of the sound effects were recorded on an iPhone.
- The spacey sky-box was procedurally generated with Rye Terrell's sky-box generator.